As you said yourself, they're not comparable in function of what they have to offer. I prefer to always look at the design as a whole and then evaluate if the type of "punk" chosen really did any good at all to the overall appeal.
That point aside, I've been more of the steampunk side, but lately cyberpunk has caught on my attention too.
That's a hard one as I love both genres equally. But if my life depended on it, steampunk because of its art design. But if you're planning on making a project on either genre, you would easily catch my interest.
This post has been edited by Confederacy: Mar 1 2012, 03:57 AM
Games (they have links! Click them!): Coming soon with *truly* remarkable games! Status: Final version 1.3 released
Some musings on the hybrid version. I've got a long-undeveloped worldbuilding project that will hopefully someday become an RPG. It's basically Dieselpunk vs Cyberpunk. The world is divided in two halves, two global systems, Cold War style. One is classical cyberpunk, with Evil Megacorps running the show. The other is a 1950s dream of the future, with primitive vacuum tube computers but futuristic engineering and natural sciences, space rockets, lots of steel, chrome and, uh, diesels, essentially a brighter version of the prewar world from Fallout. None of the sides is clear-cut Good Guy or Bad Guy, the cyberpunk corporate empire is corrupt and rotten but the dieselpunk empire is heavily authoritarian, safe but not free, and too aggressive and militaristic. It's also possible to include steampunk into the mix, by making the steampunk region neutral and underdeveloped but the most "good guy" faction, bullied by both bigger empires.
In my project, the cyberpunk empire is culturally based off a mix of America and Japan, and the dieselpunk empire is based off a mix of USSR and Imperial Germany. The steampunk faction, I dunno... some European country?
This post has been edited by ave369: Mar 9 2012, 08:22 AM