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> Yume Nikki, making a yn-esque game
scarsonserjway
post Mar 5 2012, 05:58 PM
Post #1



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Type: Designer




Has anyone played Yume Nikki?
One of the best rpg maker games ever made, imo.

I want to do a fan-game I guess, I have the music planned out (since that's my forte in these things).

But I also want to know how to make effects, what scripts I'd need, or how to write what scripts I'd need, etc.
Basically I want to know where to find everything that makes a YN game a YN game.

I'm planning on having combat in it too, something not really found in YN, but I already know how to do that.
The focus will be exploration though, and combat will be limited by the nonavailability of ammo, and I feel like
searching for the ammo would be an incentive to explore (as well as finding the effects of course!)

So, help? And thanks!


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DREAM ON!!!!!
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Celianna
post Mar 5 2012, 06:40 PM
Post #2



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Type: Artist
Alignment: Chaotic Evil




It would probably help a whole lot if you explained what Yume Nikki is about, and what kind of battle systems it uses etc.
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scarsonserjway
post Mar 5 2012, 07:02 PM
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Well, I'm looking for directions to resources and if someone doesn't know the game, they probably don't know where to find the resources.

But I can explain for the people who don't know:

Basically it's an exploration game, that is both trippy and creepy, and at moments, downright terrifying.
There's no combat, and gameplay is based around exploring and finding 24 different "effects"

Effects have a wide range of, well, effects, from making the player ride a bike to making the player limbless.

There isn't much else to it. It's simple but oh so enjoyable.


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Celianna
post Mar 5 2012, 07:06 PM
Post #4



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Alignment: Chaotic Evil




We define resources over here as add-ons to the game project, which can be spritesets, facesets, tilesets, background music, sound effect etc. So ... which one of these are you looking for?

Exploring is basic, every RPG Maker game can be turned into an exploration game. As for 'effects' you'll have to list them all, or at least, the ones you are looking for. Riding a bike can be done, not quite sure what kind of purpose it has to make the player limbless though ... but can be achieved, and it's all very basic (a simple graphic change will do the trick).
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scarsonserjway
post Mar 5 2012, 07:09 PM
Post #5



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Copied from GameFAQS, please bear with me, it's quite a list.

Frog
----
Appearance change: You have a frog's head. Ribbit.
Ability: You jump in place.
Other effects: You move at normal speed when in the water. (Without the Frog
effect you move slower.)

Umbrella
--------
Appearance change: You wear a raincoat and hold a red umbrella as rain pours
down.
Ability: You wiggle your umbrella.
Other effects: It continues to rain even if you equip another effect. It can
be used to douse the fire in the path leading to the storage room.

Hat and scarf
-------------
Appearance change: You wear a winter hat and scarf.
Ability: If it is snowing, you turn into a snowman. You can still walk around,
though you move slower than normal. Pressing 1 again changes you back.
Other effects: none

Yuki-onna
---------
Appearance change: You turn into a snow woman with blue hair and red eyes.
Your presence causes snow to fall.
Ability: none
Other effects: It continues to snow even if you equip another effect. It can
be used to douse the fire in the path leading to the storage room.

Knife
-----
Appearance change: You have a kitchen knife. Chop chop!
Ability: You pass the knife from one hand to the other.
Other effects: Interacting with other NPCs with this effect equipped causes you
to attack them. Most NPCs will die outright, though a few are immune. Make
sure to unequip this when you're around NPCs you want to speak with. Dead NPCs
respawn if you leave the area and come back. Some NPCs will run away from you
while you have this equipped.

Medamaude
---------
Appearance change: Your head turns into a giant hand with an eyeball in its
palm.
Ability: You warp back to the Nexus. This is slightly faster than waking up
and going back to sleep, and very useful if you want to get out of an area but
want to keep exploring.
Other effects: none

Fat
---
Appearance change: You're fat. Sorry, but it's true.
Ability: Your stomach gurgles. What, you're still hungry?
Other effects: none

Midget
------
Appearance change: You turn into a midget.
Ability: You create a copy of yourself that walks around with you. You can
have up to seven of yourself at once. Making copies doesn't seem to have any
in-game effect. Pressing 3 'pops' one of your clones.
Other effects: This effect is required to enter the underground area on Mars.

Flute
-----
Appearance change: You hold a flute in front of you. Actually, it's more like a
penny-whistle or recorder, but whatever.
Ability: You play a little tune on your flute. Use it to brighten the mood
when you're traveling through some of the more disturbing dreamscapes.
Other effects: none

Neon
----
Appearance change: You're glowing... that can't be good.
Ability: The screen starts glowing a random color. Activating the ability
again changes the color.
Other effects: Unlike the rain and snow effects, the color change goes away
when you switch to another effect.

Nopperabou
----------
Appearance change: Your face vanishes.
Ability: Your head lifts off your shoulders and spins.
Other effects: none

Severed head
------------
Appearance change: You are a severed head. But how do you move...?
Ability: none
Other effects: You move extremely slowly in this form.

Towel
-----
Appearance change: You become wrapped in a large fluffy towel.
Ability: You sneeze cutely.
Other effects: none

Cat
---
Appearance change: You become a catgirl.
Ability: You meow and wave your hands in the air like a cat.
Other effects: Using your ability draws creatures towards you, even ones like
Uboa who don't normally move on their own.

Lamp
----
Appearance change: Your head turns into a lamp. Stylish, yet functional.
Ability: You turn yourself on or off.
Other effects: The lamp illuminates dark areas like the Dark World and the
Earthbound dungeon. Obviously, this only works when the lamp is on.

Bicycle
-------
Appearance change: You get on your bicycle.
Ability: You ring your bell.
Other effects: You move twice as fast while this ability is equipped. This
should be your most frequently used effect, since it makes exploring the game
much quicker.

Long hair
---------
Appearance change: You have long hair.
Ability: Same as default
Other effects: none

Poop hair
---------
Appearance change: Your hairstyle looks suspiciously like a turd.
Ability: A fly starts circling you. It remains in the location it was spawned
in if you move.
Other effects: Since the flies remain where you drop them, it's a good way to
mark your path when exploring confusing areas.

Blonde hair
-----------
Appearance change: You have long blonde hair.
Ability: Same as default
Other effects: none

Triangle kerchief
-----------------
Appearance change: You wear a triangle kerchief on your head.
Ability: You turn partially invisible (huh?). Pressing 1 again turns you
back to normal.
Other effects: none

Witch
-----
Appearance change: You wear a black robe and pointy hat.
Ability: You get on your broom and start hovering. Pressing 1 again makes you
get off.
Other effects: You can fly in one area with this effect- see the "Other Points
of Interest" section for details. The broom doesn't let you go over terrain
you couldn't normally pass.

Demon
-----
Appearance change: You are a red-skinned demon, wearing some sort of animal
hide.
Ability: If it is raining, you cause a clap of thunder.
Other effects: none

Buyo buyo
---------
Appearance change: You jiggle when you walk, like a bowl of jello.
Ability: You jiggle in place.
Other effects: none

Stoplight
---------
Appearance change: You are a stoplight... with feet.
Ability: Your light toggles between red and green.
Other effects: While your light is red, all NPCs are frozen. This makes it
easy to catch the NPCs that give the Cat and Midget effects, or to escape from
the Toriningen that teleport you into closed spaces. Turning your light red
in the presence of Monoko in the White Desert tunnel turns her into the
five-armed girl.


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DREAM ON!!!!!
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scarsonserjway
post Mar 5 2012, 07:10 PM
Post #6



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Also, the original game was done in RM2k3, for reference.


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Ronove
post Mar 5 2012, 07:22 PM
Post #7


I do not bite!
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Type: Writer
Alignment: True Neutral




It was made in Rm2k3, it didn't need scripts. Open the project and look--everything was done with common events and switches and variables. You can also check out .flow which is similar. I would suggest NOT putting combat in though. That will for sure ruin any kind of aesthetic you might be going for.

This post has been edited by Ronove: Mar 5 2012, 07:22 PM
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Celianna
post Mar 5 2012, 07:22 PM
Post #8



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Type: Artist
Alignment: Chaotic Evil




Please do not double post, thank you (our rules can be read here).

Anyways, there's not that much scripting to be needed to achieve those effects, just simple understanding of switches, variables, conditional branches and changing the actor graphic of the player.

We have a lovely tutorial forum with loads of beginner tutorials (try out RPG Maker VX School and Beginner's Guide to Variables) to get you started on understanding VX. Once you understand the basics, you'll begin to see how you can make this work yourself, and if you still have trouble, we have a support forum for specific problems and other general questions - and an eventing discussion for much more complicated eventing.
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