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> how do i create a new command in menu?, without changing anything in scene_menu in script editor
Lodrak
post Mar 11 2012, 05:52 PM
Post #1



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how do i create a new command in menu? (items, save etc is commands)
without changing anything in scene_menu in script editor?

why I ask this is cuz I wanna know if its possible.
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Necromus
post Mar 12 2012, 04:41 AM
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is it morning already ._.
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Nope, that's not possible.
If u want to add another command, then u need to do it inside the editor.
It's not hard to do, just wont work otherwise.
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Lodrak
post Mar 12 2012, 05:43 AM
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ah u dont understand I never said you couldnt do it inside the editor.
cuz inside the editor is a script named scene_menu.
and if you add the same variable to two places you can get a new command in menu ingame.
but thats not the point of this thread.
the point is I wanna know if its possible to do the same thing without changing that script (scene_menu).
like creating a "new" script in script editor.

This post has been edited by Lodrak: Mar 12 2012, 05:44 AM
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Necromus
post Mar 12 2012, 06:22 AM
Post #4


is it morning already ._.
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Yea u can just create a new script and copy that part out of Scene_Menu.
Basicly the start method in there and add a command to the command window.
What u wanna do exactly?

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Lodrak
post Mar 19 2012, 02:01 PM
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what I wanna do (is upgrade the menu but for now it) is create a option where you can change sound level.
right now im creating a layout for (it, its a new script called) scene_option.

something I noticed in rm is that you usually do everything with only the keyboard
how do I create scripts for the mouse? like if I click on end game in menu with mouse it will do that insteed of nothing.

and how do I change the sound level with a script?

also is there some way to make animation stand still when you move.
cuz if I do a awesome explosion animation on a tower and move, it will move with me and no longer be on the tower.

This post has been edited by Lodrak: Mar 31 2012, 09:51 AM
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