QUOTE (nicolechan63 @ Apr 8 2012, 10:49 PM)
Hello, This script is really cool ^ ^
However, Could you help me ? I used your script along with
1> Tankentai Script
2> Yanfly Victory Aftermath
3> Auto Save VX + Neo Message Woratana 3.0
When I have an NPC that I talk to and get the "Popup" Display and enter battle, The Popup Text freezes and continues to display in Battle. Later when the Battle is over, I get this error message and black screen -
Script 'Scene_File' line 223: Type Error occured.
no marshal_dump is defined for class sprite
Are you using the last version of this script?
The error is caused by the Auto Save script, I think. Try to update to 2.7 if not and watch if the error persists. It would be very kind let me know about that ^^
By the way, you can fix adding this:
alias_method :write_save_data_b4_town_sprite, :write_save_data unless method_defined?(:write_save_data_b4_town_sprite)
at the end of my script.
I noticed the error shows even if you choose Save from the menu while sprite is showing, so this fix will be part of my next update.
, everyone's using this script should add these lines at the end, to prevent this error on saving.