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Apr 1 2012, 09:59 PM
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#1
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![]() Type: Designer |
I'm sorry if this has already been said/ in the wrong section, but I need a script that would make the background just the map, without
that ridiculous abstract thing, like the map with no effect over it. |
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Apr 1 2012, 10:04 PM
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#2
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![]() Retired ![]() Type: Undisclosed Alignment: Unaligned |
Wow, I have no idea what you are talking about. Can you add details or a screen shot, please?
-------------------- Granny's Lists - All the Trees in the VX Forest Granny's Lists - VX Portraits and Facesets Granny's Lists - Faerie, Magic and Mushrooms Granny's Lists - Pirate Resources Granny's Lists - EB/Tsukuru Resources VX/Ace Emo Sets for Ace only Characters Granny's Lists - Modern and Futuristic Resources **Animal Sprites** Granny's Resource Showcase Directory Christmas Stuff Gory/Horror/Carnival Resources Grandma's Little Bits Star Wars Collection ***Underwater Collection*** Japanese Themed Resources Egyptian Themed Resources Fix Broken Project Files Tut for people Who Didn't Make Backups - Make Backups!!!!! ![]() |
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Apr 1 2012, 10:26 PM
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#3
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![]() Type: Designer |
Wow, I have no idea what you are talking about. Can you add details or a screen shot, please? I mean like, this. http://s13.postimage.org/nmqazhkbb/Normal_Map.png Say that's what I want it to appear as. http://s14.postimage.org/8s5ufoj6p/Abstract_Fail.png And this is what it appears as. get what I'm saying? I want it to just be the map, not some weird twisting thing. This post has been edited by DracoDrive: Apr 1 2012, 10:28 PM |
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Apr 2 2012, 10:06 AM
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#4
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![]() Retired ![]() Type: Undisclosed Alignment: Unaligned |
oh, okay! You want a script that uses the map as the background for battles!
Well, look in the Master Script list for that - I know we have that sort of thing. =] -------------------- Granny's Lists - All the Trees in the VX Forest Granny's Lists - VX Portraits and Facesets Granny's Lists - Faerie, Magic and Mushrooms Granny's Lists - Pirate Resources Granny's Lists - EB/Tsukuru Resources VX/Ace Emo Sets for Ace only Characters Granny's Lists - Modern and Futuristic Resources **Animal Sprites** Granny's Resource Showcase Directory Christmas Stuff Gory/Horror/Carnival Resources Grandma's Little Bits Star Wars Collection ***Underwater Collection*** Japanese Themed Resources Egyptian Themed Resources Fix Broken Project Files Tut for people Who Didn't Make Backups - Make Backups!!!!! ![]() |
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Apr 8 2012, 12:47 PM
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#5
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![]() ![]() Type: Designer Alignment: Neutral Good |
YEM Snapshot Battle Back looks like it would do the job. It's included in Yanfly Engine Melody.
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Apr 10 2012, 09:33 PM
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#6
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![]() Master Eventer, Novice scripter, pathetic spriter ![]() Type: Designer Alignment: Chaotic Good |
Here I made this a while ago but didn't feel like posting it.
CODE # this script is made by Jesse120
#this script is designed to make the battle background exactly like map #it will coppy any pictures but no event pictures. #if you want the BattleFloor Graphic to be shown set below constant to true BATTLE_FLOOR = true #============================================================================== # End setup #============================================================================== #============================================================================== # ** Spriteset_Battle #------------------------------------------------------------------------------ # This class brings together battle screen sprites. It's used within the # Scene_Battle class. #============================================================================== class Spriteset_Battle #-------------------------------------------------------------------------- # * Create Battleback Sprite #-------------------------------------------------------------------------- def create_battleback source = $game_temp.background_bitmap bitmap = Bitmap.new(640, 480) bitmap.stretch_blt(bitmap.rect, source, source.rect) @battleback_sprite = Sprite.new(@viewport1) @battleback_sprite.bitmap = bitmap @battleback_sprite.ox = 320 @battleback_sprite.oy = 240 @battleback_sprite.x = 272 @battleback_sprite.y = 176 end #-------------------------------------------------------------------------- # * Create Battlefloor Sprite #-------------------------------------------------------------------------- def create_battlefloor @battlefloor_sprite = Sprite.new(@viewport1) if BATTLE_FLOOR == true @battlefloor_sprite.bitmap = Cache.system("BattleFloor") end @battlefloor_sprite.x = 0 @battlefloor_sprite.y = 192 @battlefloor_sprite.z = 1 @battlefloor_sprite.opacity = 128 end end -------------------- Master eventer
Need an unusual event call me and i might be able to make it ex vehicle, pet search number I do take event requests search number 10519195120 Please don't put this number on any of your own posts or topics note: the search number will be on any post I make to aid in searching by author. If I forget to put it on a topic please notify me. I will try to check any posts/PMs around 7:30 AM, 3:00 PM, and after 6 PM most days (time in Pacific Time) The ultimate video game Spoiler: If you are a believer of Jesus Christ, believe he is the only way to heaven, and are 100% proud of it, put this in your sig. |
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