I will review what i've play so far (1 Hr 13 mins in) based on a few scales
To start off, the story throws a lot of names in early for all the nations/cities as well as leaders. I wasn't able to memorize them all and it didn't seem very relevant at the time. But as I played and went through a few areas I got the idea.
The story was personally confusing to me.
I found the NPC dialogue from people in towns to be amusing sometimes, with different references or their odd behaviors. However, I feel very restricted in the game because I can't enter 4/5ths of buildings in these city castle places. All the towns/castles seem to have the same setup, and not a lot of variety.
The characters seem very one-faced in emotion and how they act. But the emotion you give them makes them feel much
more realistic than other games.
I haven't finished the game, but hoping there is some exploring for a more rpg-aspect to the game.
The game isn't very hard, but just overwhelming with multiple characters that require the use of abilities in combat.
If you take too long to select skills, it gives you a big disadvantage in battles. I found Tayla having to heal 24/7 and her
being the only healer made some fights difficult combined with her low 500-600 HP, and enemys being able to kill her in
I like the fact when you fight guards they are on the map and short dialogue plays before it, adding to the fight. I can see
you did a lot of eventing work which payed off with the story scenes too.
As far as the rpg element of this game goes, there hasn't been a huge lot of it. Zerex going from only having scan to having 6 skills didn't feel like I progressed towards it, the same with when you obtain Shana and she has 14 skills!...
I was hoping to find optional areas, secrets, or treasure in the game, but most areas are very large, empty square/rectangle rooms leaving me disappointed. Regardless of these rooms, I don't think the mapping took away from the game. It just made things very direct. There wasn't a time where I didn't know what to do, but there wasn't a time where I had an option to do anything else.
Every game has issues, and I can give you some ideas to help fix your project if you feel the need to.
At the beginning, when teleported away by Tayla, you can encounter Giant Bat groups of monsters which seem far too strong for that point of the game. I only just encountered them again outside the Mountain city(can't remember name).
The guards also seemed very week at this point because of fighting the really strong bats.
It seemed like Inn's were useless because crystals were so common. Although useful, I would recommend they aren't so prevalent everywhere. Maybe before or after tough spots, but I saved many times and never found myself using an inn besides when they make you.
Some custom tiles in the mayor's house can be walked on, and let me walk on walls where I shouldn't be able to. Easy fix but overlooked.
So once again I haven't finished the game yet, based on your guide I should have another hour before i'm done. I included a lot of criticism hopefully to be used constructively, I am enjoying the game somewhat but you can add a lot more to it, as I mentioned.My only game over so far has been with the Gutya boss, and can't get past it. He constantly uses the double-attack doing 500 damage total. it's literally almost impossible.
When I (hopefully) complete the game, I will reply again with a full review.
This post has been edited by nethros: Jun 26 2012, 11:45 PM