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Apr 7 2012, 05:32 PM
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#1
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![]() Master Eventer, Novice scripter, pathetic spriter ![]() Type: Designer Alignment: Chaotic Good |
Search number 10519195120
I have wanted a horse vehicle for a while then I figured out how to event one without using an actor graphic change. Make the horse event with 2 pages, the first like this. Set the Graphic to a horse, set on Through, Priority Below Characters, Triger Action Button Command list CODE @>Text: -, -, Normal, Bottom : :Drive vehicle? @>Show Choices: Yes, No : When [yes] @>Control Variables: [0004:Y2] = This event's Map Y @>Control Variables: [0003:X2] = This event's Map X @>Control Variables: [0001:Y] = Player's Map Y @>Control Variables: [0002:X] = Player's Map X @>Conditional Branch: Variable [0003:X2] == Variable [0002:X] @>Conditional Branch: Variable [0004:Y2] == Variable [0001:Y] @>Control Self Switch: A =ON @>Change Items: [Vehicle], + 1 @> :Else @>Text: -, -, Normal, Bottom : :Please step on vehicle and reactivate. @> :Branch End @> Else @>Text: -, -, Normal, Bottom : :Please step on vehicle and reactivate. @> :Branch End @> :When [No] @> :Branch End @> The second page of the event same picture, Through on, Walking Anim. on, Priority Same as Characters, Trigger Parallel Process, Conditions Self Switch A is ON Speed: 6: x4 Faster Freq: 1: Lowest Command list CODE @> Conditional Branch: [Vehicle] in Inventory @>Set Move Route:Player (Wait) : :{:content:}gt;Change Freq: 5 : :{:content:}gt;Change Speed: 6 @>Conditional Branch: Player is Facing Down @>Set Move Route: This event (Wait) : :{:content:}gt;Turn Down @> :Else @> :Branch End @>Conditional Branch: Player is Facing Left @>Set Move Route: This event (Wait) : :{:content:}gt;Turn Left @> :Else @> :Branch End @>Conditional Branch: Player is Facing Right @>Set Move Route: This event (Wait) : :{:content:}gt;Turn Right @> :Else @> :Branch End@>Conditional Branch: Player is Facing Up @>Set Move Route: This event (Wait) : :{:content:}gt;Turn Up @> :Else @> :Branch End @>Control Variables: [0001:Y] = Player's Map Y @>Control Variables: [0002:X] = Player's Map X @>Set Event Location: This event, variable [0002][0001] @>Change Transparency: Transparent @> :Else @>Set Move Route: Player (Wait) : :{:content:}gt;Change Freq: # : :{:content:}gt;Change Speed: 4 @>Change Transparency: Normal @>Control Self Switch: A = OFF @> :Branch End @> The item Vehicle Scope: None Occasion: Only from the Menu Consume: Yes No other Effects This post has been edited by jesse120: Apr 7 2012, 05:34 PM -------------------- Master eventer
Need an unusual event call me and i might be able to make it ex vehicle, pet search number I do take event requests search number 10519195120 Please don't put this number on any of your own posts or topics note: the search number will be on any post I make to aid in searching by author. If I forget to put it on a topic please notify me. I will try to check any posts/PMs around 7:30 AM, 3:00 PM, and after 6 PM most days (time in Pacific Time) The ultimate video game Spoiler: If you are a believer of Jesus Christ, believe he is the only way to heaven, and are 100% proud of it, put this in your sig. |
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