So I've searched around and used the 'help' file; but for some reason, no one seems to have this problem that I could find. I'll set a door to transport a character to the other side of a castle wall (while on the same map) Then make a transfer so you can return to the other side of said door.
But when I try to go through the door a -second- time, it's as if the event has completely ignored me and gone into some sort of 'graphic only' mode. I'll post my code below; if anyone's ever seen this before or knows what's going on, I'd -really- appreciate some help in getting the door to reset. x.x
if I -activate- the door as if it were a button, I can get the effect to run.
This post has been edited by Dare: Apr 9 2012, 09:38 PM