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Ace questions are not permitted to be posted. VX questions only, thanks in advance!
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Apr 9 2012, 09:36 PM
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#1
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![]() Type: Undisclosed |
So I've searched around and used the 'help' file; but for some reason, no one seems to have this problem that I could find. I'll set a door to transport a character to the other side of a castle wall (while on the same map) Then make a transfer so you can return to the other side of said door.
But when I try to go through the door a -second- time, it's as if the event has completely ignored me and gone into some sort of 'graphic only' mode. I'll post my code below; if anyone's ever seen this before or knows what's going on, I'd -really- appreciate some help in getting the door to reset. x.x ---edit--- if I -activate- the door as if it were a button, I can get the effect to run. This post has been edited by Dare: Apr 9 2012, 09:38 PM
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Apr 9 2012, 09:55 PM
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#2
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![]() I will put on a puppet show for you...Just need a Puppet or 2. ![]() Type: Writer Alignment: Chaotic Evil |
Right click were you want to put this event and go to "Quick Event Creator > Door..." and add the Graphic of that door in it and the Teleport location and it will do it for you cause I see so many mistake you have to redo the whole code again.
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Apr 9 2012, 10:09 PM
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#3
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![]() Type: Undisclosed |
Actually, a friend of mine just fixed it for me. The -only- mistake was that I forgot to have it turn "Through" off. I don't know what mistakes you're seeing. o.O
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| Lo-Fi Version | Time is now: 22nd May 2013 - 05:58 PM |
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