QUOTE (Devils With In @ Oct 14 2008, 01:56 AM)
Summon how? I know you mean in battle...
You want a summon that just pops on screen and uses a special attack and vanishes. Or, a summon that acts as a party member for X turns or until it is dismissed? The first one can be done through making the animations of the summon (coming into the screen, attacking, then leaving). The other one might not require a script, but would require common events and variables/switches.
A summon that just appears and does one attack.
How do you make it so that the characters dissapear when the summon monster appears and make them reappear when the summoned monster dissapears?