iPhone App Directory
RPG Maker VX
 
Gallery Members Search Calendar Help


Welcome Guest ( Log In | Register )

Collapse

>Announcement

Keep an eye out for the upcoming 3rd Quarter Contest!
 
Closed TopicStart new topic
> Script Request: ATB battle system. (Sideview battle compatable)
bobby2454
post Oct 15 2008, 05:45 PM
Post #1


ADMINZ? MODERATORS? LOL!
Group Icon


Type: Undisclosed
Alignment: Chaotic Evil




Hello.

Can anyone reccomend a good side view battle script?

Detals
-Must be so that the enemy and other players are moving around while making a selction in battle
-Must be compatable with either basic side view battle scripts or the Takentai Side View Battle
-Everything must stop when summoning. (BTW, does anybody have a summoning script?)
-Must be for RPG maker VX

Thats about it


--------------------
OI!

Go to the top of the page
 
+Quote Post
   
Enelvon
post Oct 15 2008, 05:51 PM
Post #2


The Lost One
Group Icon


Type: Coder
Alignment: Neutral Evil




Wrong board. Reporting this for a move.
Go to the top of the page
 
+Quote Post
   
Retired-Pine
post Oct 15 2008, 05:53 PM
Post #3


Not a democracy
Group Icon


Type: Spriter
Alignment: Lawful Evil




Here:
http://www.rpgrevolution.com/forums/index....0&hl=active

Thank Mr Bubble for this biggrin.gif

*moves*


--------------------



Spoiler:


Awards
Spoiler:




Games I support [under construction]
Spoiler:

Go to the top of the page
 
+Quote Post
   
bobby2454
post Oct 15 2008, 07:16 PM
Post #4


ADMINZ? MODERATORS? LOL!
Group Icon


Type: Undisclosed
Alignment: Chaotic Evil




QUOTE (PINEDAVX @ Oct 15 2008, 06:11 PM) *


Ok. But, how do I get an overdrive system in there?


--------------------
OI!

Go to the top of the page
 
+Quote Post
   
Retired-Pine
post Oct 15 2008, 07:32 PM
Post #5


Not a democracy
Group Icon


Type: Spriter
Alignment: Lawful Evil




Search on this forum for a script called KGC Overdrive


--------------------



Spoiler:


Awards
Spoiler:




Games I support [under construction]
Spoiler:

Go to the top of the page
 
+Quote Post
   
bobby2454
post Oct 15 2008, 07:33 PM
Post #6


ADMINZ? MODERATORS? LOL!
Group Icon


Type: Undisclosed
Alignment: Chaotic Evil




QUOTE (PINEDAVX @ Oct 15 2008, 08:50 PM) *
Search on this forum for a script called KGC Overdrive


Will it work for this side view battle system?


--------------------
OI!

Go to the top of the page
 
+Quote Post
   
Retired-Pine
post Oct 15 2008, 07:38 PM
Post #7


Not a democracy
Group Icon


Type: Spriter
Alignment: Lawful Evil




Yes, the latest versions that Mr Anonymous gave us are to work with that. If they doesn't... well... you're in trouble XD


--------------------



Spoiler:


Awards
Spoiler:




Games I support [under construction]
Spoiler:

Go to the top of the page
 
+Quote Post
   
bobby2454
post Oct 15 2008, 07:53 PM
Post #8


ADMINZ? MODERATORS? LOL!
Group Icon


Type: Undisclosed
Alignment: Chaotic Evil




QUOTE (PINEDAVX @ Oct 15 2008, 08:56 PM) *
Yes, the latest versions that Mr Anonymous gave us are to work with that. If they doesn't... well... you're in trouble XD



Just another problem.
When I placed everything the HOWTO told me to install in my game, and I got into battle, the characters were weird. They randomly turned into other charsets and they kept changing, and the game won't let me fight.
What do I do?


--------------------
OI!

Go to the top of the page
 
+Quote Post
   
bobby2454
post Oct 15 2008, 07:55 PM
Post #9


ADMINZ? MODERATORS? LOL!
Group Icon


Type: Undisclosed
Alignment: Chaotic Evil




Oh, and I tried to use the KGC script in the demo.
It won't work.

EDIT: WAIT!!!!! It does work. It's just the OD gauge doesn't show up in battle. Just the menu


This post has been edited by bobby2454: Oct 15 2008, 07:59 PM


--------------------
OI!

Go to the top of the page
 
+Quote Post
   
Retired-Pine
post Oct 15 2008, 08:00 PM
Post #10


Not a democracy
Group Icon


Type: Spriter
Alignment: Lawful Evil




QUOTE (bobby2454 @ Oct 15 2008, 02:11 PM) *
They randomly turned into other charsets and they kept changing

They need to be single sheets, like this one:



And the name should be $charactername

That'll fix the changing characters


--------------------



Spoiler:


Awards
Spoiler:




Games I support [under construction]
Spoiler:

Go to the top of the page
 
+Quote Post
   
bobby2454
post Oct 15 2008, 08:01 PM
Post #11


ADMINZ? MODERATORS? LOL!
Group Icon


Type: Undisclosed
Alignment: Chaotic Evil




QUOTE (PINEDAVX @ Oct 15 2008, 09:18 PM) *
They need to be single sheets, like this one:



And the name should be $charactername

That'll fix the changing characters


Ok.

And the OD system does work.
It's just that the OD gauge doesn't show up in battle. Just the menu.


--------------------
OI!

Go to the top of the page
 
+Quote Post
   
Mr. Anonymous
post Oct 15 2008, 08:07 PM
Post #12



Group Icon


Type: Undisclosed
Alignment: Unaligned




Hmmm. Okay, now the obligatory question: What other scripts are you using that modify the battle system?
Go to the top of the page
 
+Quote Post
   
bobby2454
post Oct 15 2008, 08:11 PM
Post #13


ADMINZ? MODERATORS? LOL!
Group Icon


Type: Undisclosed
Alignment: Chaotic Evil




QUOTE (MrAnonymous @ Oct 15 2008, 09:25 PM) *
Hmmm. Okay, now the obligatory question: What other scripts are you using that modify the battle system?


The scrips on the demo on this page.
http://www.rpgrevolution.com/forums/index....0&hl=active


--------------------
OI!

Go to the top of the page
 
+Quote Post
   
HJS
post Nov 27 2009, 04:13 AM
Post #14


Old member, New Worker
Group Icon


Type: Coder
Alignment: Lawful Good




QUOTE (bobby2454 @ Oct 15 2008, 09:11 PM) *

did you make already an overdrive skill? Without one of them, the overdrive gauge won't be shown on battle. you can change these setting by editing the configuration part in the script.

An advice: place the KGC_OverDrive under all scripts of SBS
Go to the top of the page
 
+Quote Post
   
BigEd781
post Nov 27 2009, 04:29 AM
Post #15


No method: 'stupid_title' found for 'nil:NilClass`
Group Icon


Type: Coder
Alignment: Chaotic Good




HJS c'mon, this thread is over a year old


--------------------
My blog - It's awesome, I assure you
QUOTE
While sloppy writing does not invariably mean sloppy thinking, we've generally found the correlation to be strong -- and we have no use for sloppy thinkers. If you can't yet write competently, learn to. - Eric Raymond

---
My awards for being so awesome
Spoiler:
Go to the top of the page
 
+Quote Post
   

Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 25th July 2014 - 07:43 PM

RPGMakerVX.net is an Privacy Policy, Legal.