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Sep 29 2012, 03:42 PM
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#1
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![]() ![]() Type: Writer Alignment: True Neutral |
Hey i have looked around for ages on many different sites perhaps im just dim but i was looking for a script that changed the chance of escaping in rpg maker vx. I was hoping to change it to perhaps a 25% chance of escaping so that most battles can't be simpy ran from and that if you fail an escape atempt all enemies get a pre-emptive strike on you. To make things fair i was also wondering if theres some way to include an item (consumable) that would guarantee your escape, like a smoke ball in pokemon. Thanks
-------------------- Laugh and grow fat.
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Sep 29 2012, 04:07 PM
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#2
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![]() Swinging a chain in a town near you. ![]() Type: Writer Alignment: Lawful Neutral |
This will do it
Spoiler: This post has been edited by DP3: Sep 29 2012, 04:10 PM -------------------- ![]() ![]() ![]() ![]() ![]() ![]() Spoiler: |
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Sep 29 2012, 04:22 PM
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#3
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![]() ![]() Type: Writer Alignment: True Neutral |
This will do it Spoiler: Thank you so much for this! since im clueless with scripts i was wondering where abouts you put this, also is it possible to add a cooldown to the escape option in battle such as once you have tried to escape you must wait five turns before using it again. Thank so much for this Diamond! -------------------- Laugh and grow fat.
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| Lo-Fi Version | Time is now: 19th May 2013 - 08:55 AM |
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