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Dec 10 2008, 11:53 PM
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#1
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Hi, I'm writing a tutorial aimed for newbies at RPG Maker VX. Since it's quite long and contains tons of snapshots, I'll be releasing it in PDF format, instead of text in a forum thread.
You can watch the tutorial online and also download a PDF copy from here: http://www.scribd.com/doc/8795237/Beginner...PG-Maker-VX-v04 Current content is:
It's a work in progress version, though! Any suggestions and comments are kindly welcome. Also, since English is not my native language, I would ask you to help me to fix any grammar or ortography errors. Some people already volunteer at the IRC channel, but since there are a lot of pages, it''s better to split work among several people. I hope you find this useful! Sneaky Penta Edit: There's an expanded version of this guide available, written by Kelpser. |
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Dec 11 2008, 01:12 AM
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#2
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You did this all by yourself... WOW Great Job...
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Dec 15 2008, 12:39 PM
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#3
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This is a really good tutorial, it explains everything clearly. Good work
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Dec 15 2008, 02:47 PM
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#4
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Thank you, havent read through it all, but will definitly help me
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Dec 16 2008, 11:13 AM
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#5
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Please, if anyone who has read it has any suggestion or thinks something important is missing, tell me! Help me to write a better tutorial
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Dec 26 2008, 05:18 AM
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#6
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![]() Happy New Year :D ![]() Type: Writer |
Great job! I myself have moved from XP to VX, and I was looking for a beginner's guide to VX like this one.
-------------------- Currently working on an unnamed project. GG no imagination for names. My Youtube: http://youtube.com/Cloud98 GaiaOnline: http://gaiaonline.com/p/Degenerated |
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Dec 30 2008, 03:11 PM
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#7
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yeah - very nice tut imo.
But i missed some things out if you can add or reply here. Lets say you wanna make an event of you talk to an NPC, the npc wants you to find an item / relic / food. Anything basically. You make the event with the npc, and you make another event with the item she/he needs. But how do you actually get the item as " you have recieved -bla- " and it vanishes from the map itself? I started using this program 2 days ago. and i love it. im just to much of a newbie So if anyone knows, please aid me. Thanks in advance Zeltan |
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Dec 30 2008, 03:44 PM
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#8
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yeah - very nice tut imo. But i missed some things out if you can add or reply here. Lets say you wanna make an event of you talk to an NPC, the npc wants you to find an item / relic / food. Anything basically. You make the event with the npc, and you make another event with the item she/he needs. But how do you actually get the item as " you have recieved -bla- " and it vanishes from the map itself? I started using this program 2 days ago. and i love it. im just to much of a newbie So if anyone knows, please aid me. Thanks in advance Zeltan It's really easy Zeltan. You create the two Lets say.. a person. and an object... You make them as events make sure that it says action button on the dropdown menu in the bottom left of the event window. anyways... In the objects event window. You make a show text which says "You've aquired (item)" just to inform the player that he/she got an item. Then After that you make a change item command which you tell to "add 1". after that you make a move command, Make sure that you set the dropdown menu in the upper left corner to the right event so that the item dissappears. after that you create a "control variable" command on the objects event you need and make the variable "set" to "constant" "1". Then you stop that event and go to the guy who wanted to get the item. create another event page "create new event page" button in the top of the persons event window. Go to event page "2" and click the variable thing on the left side of the screen. Put the right variable in and set the "higher than" thing to 1... Should work all round.. this is pretty roughed up. So I would recommend a variable tutorial. anyways.. I love this tutorial that BenKo made.. really thought through and very explaining.. What I think could be better is, that the tutorial has some elements which really goes through the variable and what you actually can do with it. This post has been edited by dranakos: Dec 30 2008, 03:46 PM |
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Dec 30 2008, 05:23 PM
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#9
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It's really easy Zeltan. You create the two Lets say.. a person. and an object... You make them as events make sure that it says action button on the dropdown menu in the bottom left of the event window. anyways... In the objects event window. You make a show text which says "You've aquired (item)" just to inform the player that he/she got an item. Then After that you make a change item command which you tell to "add 1". after that you make a move command, Make sure that you set the dropdown menu in the upper left corner to the right event so that the item dissappears. after that you create a "control variable" command on the objects event you need and make the variable "set" to "constant" "1". Then you stop that event and go to the guy who wanted to get the item. create another event page "create new event page" button in the top of the persons event window. Go to event page "2" and click the variable thing on the left side of the screen. Put the right variable in and set the "higher than" thing to 1... Should work all round.. this is pretty roughed up. So I would recommend a variable tutorial. anyways.. I love this tutorial that BenKo made.. really thought through and very explaining.. What I think could be better is, that the tutorial has some elements which really goes through the variable and what you actually can do with it. Thanks for the quick reply. Would it be possible for you to do some screens of like what to do? Some of the things written simply messed my head up =/ |
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Dec 30 2008, 07:23 PM
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#10
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Thanks for the quick reply. Would it be possible for you to do some screens of like what to do? Some of the things written simply messed my head up =/ I never actually found out where my screenshots are saved to... But if I find out I will make a tutorial about it |
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Dec 30 2008, 09:32 PM
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#11
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I never actually found out where my screenshots are saved to... But if I find out I will make a tutorial about it thanks dranakos. until then i will look around and try my self there. but i got another question now it has to do with dialogues. lets say you talk to an npc, just saying " hi " you reply " hi " after that the dialogue has ended. but when you speak with the same npc i want a second dialogue to apear. how do i do that? =) i know im full of questions, but as i normaly say, if you dont ask you wont get to learn thanks in advance. //zeltan This post has been edited by Zeltan: Dec 31 2008, 09:01 AM |
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Jan 3 2009, 12:18 AM
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#12
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I applaud you, sir.
-------------------- ![]() Games completed: Dargaard Episode 1: Mystery of Tushka Island Dargaard Episode 2: Legend of The Dargaard Games currently in development: None Games currently in pre-development: Untitled Dargaard Remake Games on hold None Random things I have made: Event Battle System |
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Jan 5 2009, 09:08 PM
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#13
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I read the pdf version of your guide online, thank you soooo much! It was really helpful! And I joined this site because of it, too
-------------------- ~Hazelleaf of RiverClan~
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Jan 6 2009, 11:27 PM
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#14
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Please, if anyone who has read it has any suggestion or thinks something important is missing, tell me! Help me to write a better tutorial This tutorial is great. One thing I would suggest is adding more depth to the mapping section. I'm not very good at mapping so a more in depth guide would be really helpful. Also is there a part two? I never got to finish the game. -------------------- |
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Jan 6 2009, 11:33 PM
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#15
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I was gonna do this! Uh, eventually... Except mine wouldn't cover scripting... I haven't clicked the link yet, but I'm gonna assume you didn't write anything about scripting in there?
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Jan 7 2009, 03:15 PM
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#16
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![]() Yoshio ![]() Type: Writer Alignment: Lawful Good |
this was very helpful
it cleared up a few things I didn't really know how to do (I had no idea that choices were so easy to do in VX!) I also forgot about the quick events and how to do them. the hint to make things animate with the stepping command was useful as well If I found this thing when I first got VX it'd have saved me many hours of trial and error This post has been edited by Yoshio: Jan 7 2009, 03:16 PM -------------------- |
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Jan 8 2009, 07:23 AM
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#17
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• Inactive ![]() Type: Undisclosed Alignment: Unaligned |
Fantastic tutorial! I know it will help a lot people.
It's an interesting idea, making up a mini-rpg so people can just follow along. It's a good way to learn fast. Nice work. -------------------- |
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Jan 15 2009, 05:37 PM
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#18
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i dont know if this was just mine or if it was sopposed to end like that but the tutorial stops at the event with lime when u make her tell u to go get sword etc
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Jan 16 2009, 12:33 AM
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#19
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i dont know if this was just mine or if it was sopposed to end like that but the tutorial stops at the event with lime when u make her tell u to go get sword etc This is a work in progress version, so it's not finished yet. I'm currently quite busy with college stuff, so the final version will have to wait a little bit. Thanks everyone for your comments |
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Jan 16 2009, 06:45 AM
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#20
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haha thanks for the quick reply, was just incase i messed up and was missing rest of it haha
any advice on where to look to keep working on it? thanks in advance (ive been working on the game from where the tutorial left off so let me know what u think so far also i need a little help, im trying to program lime so she walks into party like zach does id appreciate it if u could have a little look at it) got problem solved with little help from friendly people on fourms This post has been edited by xVaizardx: Jan 24 2009, 01:00 PM
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| Lo-Fi Version | Time is now: 19th May 2013 - 10:40 PM |
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