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> [VX Scripts Pack] Wora's Christmas Giftbox 2008, * Package of 37 scripts I wrote~
Rating 5 V
c.R
post Jan 23 2010, 06:23 PM
Post #41


Four Tone Teller
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Type: Writer
Alignment: Neutral Good




one of my favorite compilation script, love almost stuffs in package.^^

may i ask about "floating event name" script'
i create an event with name but i want that floating name disappear when
this event going to vanish/transparnt for a while.

could anyone help me how to make an event like i explain above?
should i customize the script?
sry for bad english.

EDIT :: Problem solved. Thanks to Piejamas for his awesome Add on.

This post has been edited by c.R: Feb 15 2010, 07:07 PM
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eroticpanda
post Apr 18 2010, 08:38 PM
Post #42



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Type: Undisclosed




QUOTE (c.R @ Jan 23 2010, 01:23 PM) *
one of my favorite compilation script, love almost stuffs in package.^^

may i ask about "floating event name" script'
i create an event with name but i want that floating name disappear when
this event going to vanish/transparnt for a while.

could anyone help me how to make an event like i explain above?
should i customize the script?
sry for bad english.

EDIT :: Problem solved. Thanks to Piejamas for his awesome Add on.


How did you fix this? I am looking for the same thing. I would actually like to be able to edit the text color and style if possible. I'm using floating event name to show names of enemies in a simple ABS and i would like to be able to have the text change colors for enemy difficulty and go bold to indicate a boss.
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woratana
post Apr 20 2010, 04:57 AM
Post #43


*O* ~(>_<)~
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Type: Coder




Thanks for downloading it! It's 5000 downloads so far. smile.gif


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Moa
post Apr 25 2010, 06:20 PM
Post #44


Geeky is the new sexy... I hope.
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Type: Musician
Alignment: Lawful Good




How do i remove that stupid HUD at the top of the screen - its rly annoying me!!!!!


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woratana
post May 1 2010, 03:23 PM
Post #45


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That HUD won't show in your game if you don't copy SIMPLE HUD script.


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melmarvin
post May 11 2010, 07:36 AM
Post #46


Lover boy
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Type: Writer
Alignment: Unaligned




EDIT:

The icon viewer doesn't work for larger icon sets . is there a way to use it with large icon sets?

This post has been edited by melmarvin: May 11 2010, 08:13 AM


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woratana
post May 11 2010, 12:00 PM
Post #47


*O* ~(>_<)~
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Type: Coder




QUOTE (melmarvin @ May 11 2010, 08:36 AM) *
EDIT:

The icon viewer doesn't work for larger icon sets . is there a way to use it with large icon sets?

Take a look at YanFly's script. I think he made that script. smile.gif


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SaitouYoshimura
post May 29 2010, 06:29 AM
Post #48



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i cant find the limit break gauge, can u plz help me? smile.gif
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woratana
post Jun 2 2010, 05:09 AM
Post #49


*O* ~(>_<)~
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Type: Coder




QUOTE (SaitouYoshimura @ May 29 2010, 06:29 AM) *
i cant find the limit break gauge, can u plz help me? smile.gif

My limit break script is for breaking the database's data limit. smile.gif


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SaitouYoshimura
post Jun 2 2010, 07:19 AM
Post #50



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Type: Undisclosed




ooooh
lol ok
tyvm biggrin.gif
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MessedUpPro
post Jul 19 2010, 04:10 PM
Post #51


"Make the Lord laugh, Timmy."
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Type: Undisclosed
Alignment: Neutral Good




Does the HUD work in Requiem ABS?


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SweetyGirly
post Jul 23 2010, 09:10 PM
Post #52



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This is an awesome script my friend but how do i turn on the stuff that i can read which skill can be learned by that and that weapon ??? like in final fantasy 9 biggrin.gif 5/5

This post has been edited by SweetyGirly: Jul 25 2010, 04:56 PM


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YEM Swap Random Monster
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YEM Skill Equip System
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GBP Equip Engine
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gold Icon next to money
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Get off vehicle speed keeps same

Ultimate Luck System v4.6
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State Icon Animation Ver2.00
SephirothSpawn's Slanted bars in VX

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Splash Logo - KGC_TitleDirection VX
Database Limit Breaker II by Woratana

Slot Machine By Jet10985 (Jet)
PPT System By: Master I

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KGC_InterfaceForWin32API
KGC_ScreenCapture
KGC_BitmapExtension
KGC_OldEventCommands
KGC_ContinueBGM

YERD_MonsterReappearFix
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YERD_UseItemFix
YERD_ShowSkillFix
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WORA_GradientBugFix

MALG_ATSExtractionFix
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YERD_EventChase
YERD_Shopdiscount
YERD_EncounterRate

KGC_DistributeParameter

Random Battle-BGM 1.02 (by ERZENGEL)

Gradient Bug Fix by Woratana
Fix_Interface
Fix_StateResist
Fix_UsingItems

Skill Functions v 2.3 by Mithran

Titles for VX, by Blackmorning
Craze's Script Asylum - Gold & EXP Boost

KGC_AddEquipmentOptions

Neo Save System III
Shanghai Simple Script - Wereforms

Yanfly Engine RD - Display Item Query
State Parameters PLUS
Shanghai Simple Script - Vampiric Weapons
Custom Shop Sound Effects V 2.0 Written by: Q

STEAL ehm this is by me but i dont know if its correct

EVA/HIT/CRI States Author : puppeto4
RGSS2
Map Marker Created by : hellMinor

Enemy Stat Variance
SOV - Jump Input V 1.0
Encounter Gauge by Deriru
Simple Footstep script Creator: Miget man12
[VX Snippet] ◦ Ballon SE by Woratana
KGC_GuardRecover
Scene Shop ReDux
Yanfly Engine RD - Actor Item Synthesis

[VX] ◦ Map Credit by Woratana
KGC_DayNight
KGC_RateDamage
Item Price Changer

KGC_CategorizeItem

STR39_SpeedLineVX v0.8 08/07/28
STR11l_EnemyAttackAnimation v0.8 09/07/20
STR19_SwitchParallax 08/01/18
STR18_BattleSpeedup v1.2 09/07/25
STR15_EnemyHPGauge v1.1

Save confirmation popup By Mithran
Improved Damage By Lecode or Lecode234

Script: Deity's Random Fadein

VX_SP1
Ver.4.20 □ authors extend wall tile Mon gentleman
WallTile 4.20 atm not used

Extended guide wall tiles Ver.4.20 authors extend wall tile Mon gentleman
Advance Text Reader by Woratana

MOG VX - Terrain Effects v1.0
MOG - Picture Gallery
MOG VX - Picture Gallery
SwapXT Version: 1.0

Game Achievements Author: Omegas7 one of the best scripts ever xD

Recover HP/MP/States when Level Up by Woratana

Yanfly Engine RD - Scene Menu ReDux + KGC Custom Menu Command
megas7's Ultimate Quest System Script

Yanfly Engine RD - Bestiary + Display Scanned Enemy
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MSword23
post Jul 26 2010, 04:29 PM
Post #53


The endless clash of good and evil continues...
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Type: Undisclosed
Alignment: True Neutral




I know that it's late, because you originally posted it two years ago, but it doesn't matter, that's a great recopilation of script, awesome, killer, fantastic, etc.
It can be very useful in my future projects, thanks a lot Wora.


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IXFURU
post Sep 6 2010, 09:28 AM
Post #54


just a nut trying to keep away the squirrels
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Type: Undisclosed
Alignment: Lawful Evil




Hey Wora.

These scripts rule!

I was wondering if there was a way to change the name of an EVENT in game.

The situation is this,
I'm using Wora's Floating Event's Name script. And I have this one event, which is a guy sitting in a chair. After you do some stuff, someone else is sitting in the chair. So, I need to be able to change the event's name when the two guys change places.

Also, is there a way to change the Color of the Event's Name that is shown? If so, this would be extremely helpful for something else I was gonna try to add to the game. Let me know.


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Hedgehogpie
post Jan 9 2011, 09:10 PM
Post #55



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Type: Undisclosed




I know this Topic is old but I love the Monster book script. smile.gif It is very nice! smile.gif I am totally going to use it for my game smile.gif (might add another script in, not sure.)
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robbieagray
post May 7 2011, 06:41 PM
Post #56


I am not insane... YET!!! :D
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Type: Spriter
Alignment: Lawful Evil




Well currently I am having trouble trying to get the monster book script to work and for some reason the demo doesn't help either.

Can MonsterBook work if you are using Requiem ABS or do you actually have to do the battle processing for it to add the monsters to your book?

This post has been edited by robbieagray: May 7 2011, 06:50 PM


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Alessio Fuffa
post Nov 13 2011, 07:30 PM
Post #57



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Type: Designer
Alignment: Neutral Evil




Thanks! Did you notice that there's the new mediafire interface?


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arignle
post Nov 16 2011, 12:27 AM
Post #58



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Type: Undisclosed




Excuse for my English!)) a question concerning a mouse script. It is possible to realize function of change of an icon of the cursor at prompting on NPC?

This post has been edited by arignle: Nov 16 2011, 12:29 AM
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