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Personal Statement
Lionhearte doesn't have a personal statement currently.
Personal Info
21 years old
Location Unknown
Born July-23-1992
No Information
Other Information
Primary Language (if not English): Russian
Creator Type: Writer
Favorite RPG Maker: RPG Maker VX
What YEAR did you start RPG Making?: 2004
Favorite Games: No Information
Favorite Game System: No Information
RPG Alignment: Unaligned
Currently Playing: No Information
That Game's Rating (1-5): No Information
What I like/dislike about this game: No Information
Joined: 8-February 09
Profile Views: 49*
Last Seen: 25th May 2013 - 02:43 AM
Local Time: Apr 23 2014, 07:02 PM
31 posts (0.02 per day)
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About Me
My Content
I started out using RPG Maker XP back in 2004, but leaned more towards VX and stuck with it for the most part, only dabbling in XP every now and then. From '04 to around '07 I've mostly been a leecher, coming on this site to find more resources or games and generally fool around with VX, nothing ever serious. The years after that, I started to contribute a bit to the community with my tileset edits (round-edge tiles and a couple of other misc. things), and of course real life got me busy again and I'm just now starting to come back to the community.

As far back as I picked this game up, I have been working on several unfinished (never to be released) projects. I got fairly far in making them, perhaps a good 3+ hours of play time for some of them, but I always ended up abandoning the project because it felt something was wrong or missing.

So, I'm now working on a currently unnamed project that is fairly well into development. It's unorganized, mostly a big stack of notes and concept art, but the plan is there. The only thing I need to work on right now is creating some custom sprites/tilesets for it, find the appropriate scripts, learn how to use Parallax Mapping (going to be a major part of the game), and actually design the world. I can't really say anything else about it right now, since that would ruin the surprise. I can promise, however, that I will do the best that I can on this project and not take any short cuts or follow any cliche routes.

Last Visitors

15 Aug 2013 - 10:06

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21 Mar 2011 - 23:21

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