It used to be illegal versions were all you could use of RPGMaker, way back when I used to use them with RPGMaker 2000 and 2003. With this much popularity built up with all those RPGMaker 2000 communities, I applaud EnterBrain for making it freely available through their website in English so that we don't have to do this anymore.
I don't think I was ever really that serious with using RPGMaker 2000 since every game made with it was nearly the same in terms of gameplay and if you're going to use all those weird custom menus and battle system events you might as well learn how to write in a real programming language since it takes the same effort and skill.
I think it's a great tool for those to get a feel of how making an RPG is like. You may or may not realize this, but creating a real RPG is very closely the same as using RPGMaker to create one. My own project,
WeaponSoul, may be written in C++, but I will still draw up the maps, and place the events. The only difference between what I'm doing and what you would do with RPGMaker is the fact I'm having to write my own "RPGMaker", and through using these RPGMakers hopefully others will find out they love it and move on to stronger languages and ways of game development.
In any case at this point, there isn't that "Relative Moral Principle" you can use with RPG Maker 2000/2003 anymore since the product is freely available from Enterbrain, so there isn't any sort of logical reasoning that anyone can make for pirating/cracking the software anymore.
I'm at the verge of halting WeaponSoul simply because I just feel like programming for the sake of programming at this point, and I can't make up my mind at how I approach WeaponSoul. I should just work on each section of the battle system itself and the idea behind the setting WeaponSoul takes place in. For now I'll guess I'll just lend my skills to noobs who would like some help with their games in RPGMaker.
I still have RPGMaker 2000 and RPGMaker 2003 installed from so long ago, even though I haven't ever used them in years, simply for historical purposes. Hehe, I'm still trying to find that weirdo who called himself "Rast Blackwing", I've gotten a copy of Bob's Adventure and Dragon Destiny off some CDs from a friend (Along with RPG Maker 2000 itself) since I didn't have internet at the time, but I've yet to find the guy and I hope it's possible for me to talk to him someday.
Funny how technology can make a few years feel like a lifetime...