"Alone? I can't say that's smart..."
High-Strategy Combat System
- Each character has their own unique resource system.
- Bosses have more than just high stats. Combine knowledge, strategy and over 70 unique
skills to bring them down.
- Some skills are limited by cooldowns, others can only be used once or twice per combat. Use them
Equipment isn't just about the stats
- Ultra-Rare weapons give access to new skills while equipped. A strong strategy starts with your
- All characters have a trinket slot. Instead of giving stat bonuses these increase the power of a
specific skill. For example, Arthur's 'Energetic Assault' trinket increases the duration of his Assault
skill from 3 turns to 4. Super-power your favorite abilities!
- Enemy troops gain unique passives and effects depending on which area they're in.
- Each area has a rare enemy that has a small chance of joining a troop in battle. These often hold greater rewards.
A Character Driven Story
- The game mechanics aren't the only thing on show here. Leucia has more liars than thieves and Leucia has a lot
of thieves. Uncover the deception.
- Short stories written by the people of the land can be unlocked throughout the game and be read at any time once
unlocked for those looking to fill in the gaps.
A game where fun is worth xp
- Most of your experience comes from quests and exploring. Grinding on enemies is still there for those who enjoy
it but it's not as efficient.
- Most of your attributes come from equipment upgrades encouraging active gameplay.
- More side missions than you can shake a stick at. Flexible progression paths allow you to advance whichever way you
No random encounters!
It’s been years since the war ended and the Emperor took control. Small packets of exiles are still scattered
across mostly barren wastelands but their numbers dwindle. One such group hatches a plan. A plan that could
topple the empire. But will this plan push them too far?
Meanwhile two Luganians wander through the wreckage of their former city. They are all that is left of their
race, all they seek are answers. As they comb the ruins they come across something. A message from a mentor
that’s long since passed. Filled with new purpose they leave the city knowing their search for information has
only just begun.
Late one night we join our party as they attempt to break into a high-profile government building. Success will
mean possession of the mysterious artifact being closely guarded here. Failure will mean the caretaker has two
more bodies to clean up tomorrow morning. For Gordan and Arthur it’s worth the risk, anything this carefully
guarded has to be worth thousands on the black market and food isn’t cheap.
In a land of kidnapping, deception and crime, one group will go to any extreme…
“To the exiles of Eris there are two commodities: food and trust. One is stolen, one is earned, both are vital for
survival. A fear of empire plants force camps to stick to small groups of close friends and family. They’re good
people, forced into lives of crime to stay alive. A common goal unites all of them: Kill Emperor Radek.
I’ll leave it to somebody else to tell you about the history of the land but suffice to say that the lush, beautiful
land that Eris once was is long gone. It’s more akin to a wasteland nowadays. The natural resources are poured
into Radek’s ambitions. Surely we’d be better off without him?.”
- Old man
Gordan was once a high-society nobleman. With the announcement of his engagement to the Emperor's Secretary,
Gordan was in good standing with all. At least, this was true of him by day. By night he was the cities finest cat
burglar. There was almost nothing this man could not steal. Being a man of wealth he had no need for the goods
he took, no, to him it was merely sport.
Of course, petty thievery didn't fulfill him for long and a failed attempt at stealing the Leucian family crown saw
him on death row. Unwilling to accept such a gruesome fate, Gordan escaped. He quickly ran into Arthur, his old
childhood best friend and an exile he became.
Having apparently learned nothing from his days as a nobleman, Gordan is far too cocky for his own good.
Expose Weakness (Passive): Gordans skills expose their targets, increasing all damage they take by 14%. Stacks 3 times.
Quick Attack: Deals damage and allows Gordan to recast a second skill instantly.
Clobber: If Gordan has lower HP (as a percentage) than his target, Clobber will stun for 8 turns in addition to dealing damage.
The Leucia-Echland war claimed many lives, Arthur's father among them. He watched as Radek assumed power. He watched
as people he knew from his childhood were taken away by the executioners. He watched as the city transformed.
There had to be a better way, he thought to himself. This couldn't be the best path forward, and so he kissed his mother on
the forehead and went on his way. He left the city his purpose now clear: he would find another way.
Buoyed by the stories he heard during his childhood Arthur has always been a deeply curious soul. Some say this makes him
morally ambiguous as he's willing to follow almost any path that catches his fancy. It's perhaps fortunate that he's anchored
by a fierce loyalty and a strong sense of purpose.
Bloodthirst (Passive): Critical hits increase Arthurs ATK by 15% for 9 turns. Stacks up to 2.
Provoke: Focuses all enemy attacks onto Arthur. Lasts 8 turns.
Unsuspecting Blow: Hits the enemy in an unusual place guaranteeing a critical hit.
Bolster Allies: All allies share the effect of any Safeguard / Bloodthirst stacks on Arthur for 9 turns.
5 years ago, only weeks after Radeks takeover, Cameron (whom she was very close to), came to her with the idea of leaving the
city. They were to move to the country where they no longer had to fear the harshness of the new regime. She pleaded with her
parents to go with them. Their parents, fearing severe repercussions for leaving the city, instead disowned the two children
telling them to go if they had to but to never come back. In tears, Tara left the city.
Before the fall of Echland Tara's family was of reasonable wealth and so she lived a sheltered but happy early life. A stark
contrast to the life she is forced to live in exile and as such she continues to adapt. She often feels she has something to
prove and so can be a risk taker.
Assassin's Boon (Passive): Every fourth skill triggers a bonus attack.
Head Shot: Deals 100% bonus damage to targets below 25% HP.
Reload Splinter: Gives skills a chance to inflict a stacking damage-over-time effect on the target. Stacks to 3.
Exploit Weakness: Generates bonus SP if the target is stunned or slept.
Believing Radek to be insane, Cameron made the decision to flee the city along with his sister, Tara. Disowned by his parents,
Tara became the only family member to feature in his life and as such he became very protective of her.
Cameron is brash. He doesn't care much about the feelings of anyone else (except Tara) and is willing to go to any extreme to
complete his goals. Ultimately he's angry at his place in life and desperately wants to live in a different world. One where
happiness doesn't have to be stolen. He strongly resents the Emperor. He leads the Exile Resistance Movement.
Anesthetic Poison: Inflicts a poison that prevents the target from gaining positive status effects for 8 turns.
Shiv: Deals bonus damage if the target is inflicted with a poison effect.
Expunge: Consumes a poison effect on the target, has a unique effect depending on the poison consumed.
Smokebomb: Blinds all enemy targets for 4 turns causing their physical attacks to miss 75% of the time.
Anya & Xavier
Age: 24 & 28
Luganians always tended to live sheltered, safe lives. The small independent nation was often seen as a large cult by those
from neigbouring countries, a good cult, but a cult all the same.
When Lugania was wiped out by Radek only two survived. During the heat of battle the two siblings attempted to escape
beneath a crag in the cave. They were sure to be discovered if not for a veil cast over them by a luganian elder with
his last breath. They sat there in each others arms, only able to watch as every member of their people was brutally
Xavier, not afraid to make his own decisions, is more than happy to harbour a lust for revenge.
Anya on the other hand looks only for a place where Luganian ideals can survive in the modern world. She seeks
preservation for her race.
Radek was always much too clever for his own good. His only weakness became his lack of control over his most primal
of emotions. His anger was his Achilles Heel and the caretakers of the Leucian palace quickly learned to avoid his
The story of the prince who rose to claim power over half the world varies wildly depending on who you ask. However,
a few things are agreed upon by most:
- That he was unhappy with the way his father ruled Leucia.
- That the late king came to a mysterious end allowing Radek to ascend to the throne.
- That he declared war on Echland only a few days later.
- That he led the unit of elite soliders that wiped out Lugania in a single night.
- That he declared himself global Emperor shortly after Echland fell.
One thing people can't quite agree upon are his motives and for a man who conquered the world he sure seems troubled...
A tent. Because inns are never cheap.
Items are coloured by rarity. Ultra Rare weapons give access to unique skills.
Everyone loves a good puzzle, right? Right!?
Well they don't LOOK like human skeletons at least...
Combat uses a CTB battle system. This functions much like an ATB system but
without the waits between turns.
Meteors! Fire! Mercenaries! A ship!
The thieves had become accustomed to fighting off guards by torchlight.
The Scarlet Ascension by
With a little help from:
Yanfly (Battle Engine Melody)
BulletXt (SwapXT, Thomas Edison VX)
Mithran (Advanced State Probability, Skill Functions, Advanced Force Action)
Modern Algebra (Advanced Text System, color coded Items)
Omegas7 (Omega Quest)
Reedo (Skill on Equip Lite)
Shanghai (Variable Map Window, Enemy Linked Deaths)
Woratana (Max Level Limitation System, Multiple Fog)
Hanzo Kimura (Selected Resources)
(To be completed)
Beta Testers / QA
(To be updated)